Utilization of learning media based on augmented reality on design material network topology
Manda Rohandi, Jemmy A. Pakaja, Arip Mulyanto, Dian Novian, Hermila A., Sri Ayu Ashari, Bariq Nugraha
Abstract
Augmented reality (AR) is a growing technology that has great potential in the field of education. This article explores using AR as an interactive learning medium in a secondary education environment. The study involves the implementation of AR in network topology material to enhance student engagement and understanding. This research consists of the design and development of AR applications following the curriculum of the network topology subject at SMK Negeri 1 South Bulango using the waterfall model. The results showed that using AR-based learning media can increase student engagement in the learning process. Three-dimensional visualization of network topology design can improve students’ interest and motivation to understand the material better. AR allows students to interact directly with the network topology design model.
Keywords
AR in education; Augmented reality; Digital learning tools; Learning innovation; Learning media; Network topologies
DOI:
http://doi.org/10.11591/ijeecs.v36.i2.pp1083-1091
Refbacks
- There are currently no refbacks.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Indonesian Journal of Electrical Engineering and Computer Science (IJEECS)
p-ISSN: 2502-4752, e-ISSN: 2502-4760
This journal is published by the Institute of Advanced Engineering and Science (IAES) in collaboration with Intelektual Pustaka Media Utama (IPMU).
IJEECS visitor statistics