Object detection on robosoccer environment using convolution neural network
Abstract
Robots with autonomous capabilities depend on vision capabilities to detect and interact with objects and their environment. In the field of robotic research, one of the focus areas is the robosoccer platform that is being used to implement and test new ideas and findings on computer vision and decision making. In this article, an efficient real-time object detection algorithm is employed in a robosoccer simulation environment by deploying a convolution neural network and Kalman filter based tracking algorithms. This study's objective is to classify nao, ball, and the goalpost as well as to validate nao and ball tracking without human intervention from initial frame to last frame. In comparison with the existing methods, the proposed method is robust and fast in identifying three classes namely nao, ball, and goalpost with a speed of 1.67 FPS and a mAP of 95.18%. By implementing this approach, soccer playing robots can make appropriate decisions during game play.
Keywords
Convolutional neural network tracking; Computer vision; Nao; Object detection; Robosoccer
Full Text:
PDFDOI: http://doi.org/10.11591/ijeecs.v29.i1.pp286-294
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Indonesian Journal of Electrical Engineering and Computer Science (IJEECS)
p-ISSN: 2502-4752, e-ISSN: 2502-4760
This journal is published by the Institute of Advanced Engineering and Science (IAES) in collaboration with Intelektual Pustaka Media Utama (IPMU).