Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school
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PDFDOI: http://doi.org/10.11591/ijeecs.v28.i1.pp460-469
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- Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school
- Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school
- Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school
- Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school
- Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school
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Indonesian Journal of Electrical Engineering and Computer Science (IJEECS)
p-ISSN: 2502-4752, e-ISSN: 2502-4760
This journal is published by the Institute of Advanced Engineering and Science (IAES) in collaboration with Intelektual Pustaka Media Utama (IPMU).