Implementation of a mobile application oriented to the tourism sector

Roberto Demmis Muñoz Villacorta, Carlos Oscco Aguero, Laberiano Andrade- Arenas


Currently, countries around the world are experiencing a health crisis due to the rapid spread of COVID-19. As a result, different sectors of the state and the citizens' economy have been affected. However, in Peru, the most affected sector has been tourism, since it contributes 4% of the gross domestic product and generates most of the jobs. The objective of the research is to develop a mobile application that allows the user to be guided on their trip, and that promotes national tourism, both from foreign and national visitors, carrying out the implementation in six phases under the scrum methodology; which consists of 3 sprints (deliverables) at the level of the entire project, which had a total duration of 6 weeks in which 35 story points were developed. In the same way, the prototypes corresponding to the functionality that the application will fulfill were added, allowing a better understanding for the reader. Finally, the difficulty in the use of the application and the fulfillment of its functionality was obtained as a result, this was carried out with the intervention of 20 users external to the project, in order to achieve its effectiveness.


COVID-19; Image recognition; Mobile application; Scrum Tourism

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The Indonesian Journal of Electrical Engineering and Computer Science (IJEECS)
p-ISSN: 2502-4752, e-ISSN: 2502-4760
This journal is published by the Institute of Advanced Engineering and Science (IAES) in collaboration with Intelektual Pustaka Media Utama (IPMU).

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